Working on a Silverlight binary

Coordinator
Jun 12, 2011 at 11:09 PM

Hello, I'm working on producing a binary for Silverlight.

Should I build for SL3?  SL4?  Does it matter?

please advise.

Jun 15, 2011 at 8:14 AM

That is great news!   I'm currently using a ZLib compression portion of it that has problems if the working buffer size is more than about 3kb.  My preference is SL4 but I'm thrilled to hear that SL support may be coming along...

I would love to help test / give feedback, etc...

Wonderbird

 

Jul 5, 2011 at 11:37 PM

How about a portable class library? That would allow you to use it everywhere.

May 19, 2012 at 11:58 PM

+1 for a Portable Class Library; ideally at the Core feature level, so it supports all platforms - including Xbox 360. ;)